/*
 * ObjectManager.cpp
 *
 *  Created on: 26-nov.-2013
 *      Author: Axel
 */

#include <Managers/ObjectManager.h>


ObjectManager::ObjectManager() {
	solids = new InfList<Wall*>(20, false);

}

ObjectManager::~ObjectManager() {
	delete solids;
}

void ObjectManager::addSolid(double x, double y, double width, double height) {
	solids->add(new Wall(x,y,width, height));
}
